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39 lines (35 loc) · 964 Bytes
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Copy pathinitial.lua
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39 lines (35 loc) · 964 Bytes
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local card = require "gameplay.card"
local name = require "gameplay.name"
local vcard = require "visual.card"
local rules = require "core.rules".phase
local loadsave = require "core.loadsave"
local math = math
global error
local initial = {}
function initial.new()
-- reset save
loadsave.init_deck()
-- init 36 initial cards
card.init_deck()
-- init draw pile
card.setup()
for i = 1, rules.init.worlds do
local world = card.draw_type "blank" or "No blank card"
local card1 = card.draw_discard()
local card2 = card.draw_discard()
local sector = card1.value * 10 + card2.value
local advsuit = card.draw_discard()
local advtype = card.draw_discard()
world.type = "world"
world.sector = sector
local index = card.add_adv_suit(world, advsuit.suit)
card.add_adv_value(world, index, advtype.value, 0)
name.world(world)
vcard.flush(world)
card.sync(world)
card.discard(world)
end
card.cleanup()
card.next_era()
end
return initial