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If you use any of these modified files, please give credit to TheMaster974!

A fork of the 2013 SDK, with additions/modifications from my YouTube videos linked below. This (currently) covers all Singleplayer and Multiplayer changes from tutorials 0.5 to 35 (excluding 6 and 8 i.e. the Source Shader Editor and shader setup stuff) and Source Shorts 1 to 30 (excluding 7/8/15/17 i.e. Mapbase issues, using leaked engine code and Fake CSM from celisej567). Let me know if there are any issues!

Includes Dynamic RTT Shadows feature from Saul Rennison, Gamepad UI feature from Joshua Ashton / DasMaddi, Animated Background Menu feature from Jorge "BSVino" Rodriguez and Custom Loading Screen feature from Cvoxalury / sylveonsylvia / Maestra Fénix, with some assistance from WadDelZ!

Linux Issues

At the time of updating this readme, Source SDK Base 2013 Singleplayer does NOT work on Linux! I will try to make Valve aware of this issue, for now there is a hacky fix which can be found here and I covered the fix in this video. Interact with my post here if you want this problem resolved!

Also, the Gamepad UI code has been modified so it can be compiled on Linux regardless of the method you decide to use (chroot/docker), if you have issues with missing header files regarding SDL, I would advise doing sudo apt-get install libsdl2-dev on Debian-based Linux or sudo pacman -S sdl2 on Arch-based Linux. If you use the chroot method, there will be a bunch of warning messages that will look like errors regarding the swap command, don't worry about it! The code will compile without any errors. Please be advised that I have only tested this on Linux Mint and Arch Linux and I haven't experienced any issues. I have also performed a few minor changes to some of the files that caused issues on Linux but not on Windows i.e. (client/server)_(hl2/episodic).vpc files.

Source SDK License Information

SOURCE 1 SDK LICENSE

Source SDK Copyright(c) Valve Corp.

THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE CORPORATION ("Valve"). PLEASE READ IT BEFORE DOWNLOADING OR USING THE SOURCE ENGINE SDK ("SDK"). BY DOWNLOADING AND/OR USING THE SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK.

You may, free of charge, download and use the SDK to develop a modified Valve game running on the Source engine. You may distribute your modified Valve game in source and object code form, but only for free. Terms of use for Valve games are found in the Steam Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/

You may copy, modify, and distribute the SDK and any modifications you make to the SDK in source and object code form, but only for free. Any distribution of this SDK must include this LICENSE file and thirdpartylegalnotices.txt.

Any distribution of the SDK or a substantial portion of the SDK must include the above copyright notice and the following:

DISCLAIMER OF WARRANTIES.  THE SOURCE SDK AND ANY 
OTHER MATERIAL DOWNLOADED BY LICENSEE IS PROVIDED 
"AS IS".  VALVE AND ITS SUPPLIERS DISCLAIM ALL 
WARRANTIES WITH RESPECT TO THE SDK, EITHER EXPRESS 
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED 
WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, 
TITLE AND FITNESS FOR A PARTICULAR PURPOSE.  

LIMITATION OF LIABILITY.  IN NO EVENT SHALL VALVE OR 
ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, 
INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER 
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF 
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF 
BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) 
ARISING OUT OF THE USE OF OR INABILITY TO USE THE 
ENGINE AND/OR THE SDK, EVEN IF VALVE HAS BEEN 
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.  

If you would like to use the SDK for a commercial purpose, please contact Valve at sourceengine@valvesoftware.com.

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The 2013 edition of the Source SDK, including modifications from TheMaster974's Valve Source Code Tutorial & Source Shorts Series

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